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Rip rip rip. More ripping for Simon, Super Castlevania IV.
More progress on Nathan Graves CotM sprite rip.
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
A preview of the Poison Claws for Nathan's sprite rip. It's interesting how the base sprite has a placeholder yellow shape where the weapon is meant to be overlayed in game.
OK, so, don't be mad, but I got mad when I looked at the Simon Belmont sprite rip for Super Castlevania IV on Spriter's Resource, so uh, adding that to the list...
HOW TO Configure 'Free Camera' on Right Stick for Mystical Ninja Starring Goemon PC Port 👇 (Works on SteamDeck too!)
More progress on Simon Super Castlevania IV sprite rip.
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