2 years ago

https://youtu.be/j441rD4-Luw

made the 2nd mini boss for the open world in my game and one of the two mini bosses for the plains biome in the first world

a giant pillar with 3 layers of doors that spawn different, and has two phases that gets cycled when hurt


https://youtu.be/j441rD4-Luw
https://youtu.be/j441rD4-Luw
https://youtu.be/j441rD4-Luw


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yeah so i added dying to my FNAF fangame finally, i wanted to have the spirit of the normal horror FNAF fangames so even tho its not a horror game you will still get jumpscared once you die

hey i've been reworking the combat in my Hack & Slash game - Survive and Slash, do you think i've made the combat too fast? i've made it a hybrid lock on system similar to what i did with my FNAF Fan Game After The Fire

for the 5th level as well as the 5th waves mode variation that is based on the 5th level, do you guys prefer this brown-ish lighting, or just the straight up grey lighting from before?

If you had unlimited budget, what game would you make?

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so far i added the default combo for the ground and the forward/backward attacks for both ground and air, i wanna add the default combo for the air and also many delayed combos

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

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i added perfect dodgin to my game/main project Survive and Slash, finally returning to this game after month long break (also fixed an annoying bug yesterday)

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

so for the credits, i wanted em to look like an old movie, so i did a bunch of effects in Vegas Pro, and this is the result, looks amazing IMO, what do you guys think??