1 year ago

https://youtu.be/j441rD4-Luw

made the 2nd mini boss for the open world in my game and one of the two mini bosses for the plains biome in the first world

a giant pillar with 3 layers of doors that spawn different, and has two phases that gets cycled when hurt


https://youtu.be/j441rD4-Luw
https://youtu.be/j441rD4-Luw
https://youtu.be/j441rD4-Luw


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i reworked the effects for the perfect evade and made a new animation for the ground perfect evade

also changed how the "lock-on forward" move works, if the enemy is in air the player will do the wheel move otherwise the player will do the long dash move

hey i've been reworking the combat in my Hack & Slash game - Survive and Slash, do you think i've made the combat too fast? i've made it a hybrid lock on system similar to what i did with my FNAF Fan Game After The Fire

finally its done

https://youtu.be/XrAsdTLgLgc

check out the trailer for this fangame, not sure if i will release it now or wait until halloween i will think about it

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https://gamejolt.com/games/After_The_Fire/811312

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