Congrats to @Rykan for being the first non-beta tester to beat the max mode of the game!
Next up
yall think fnaf started the mascot horror genre when it was really this guy who inspired all the ideas...
I don't think I've shown these designs publicly before, so take these guys from the canceled Dread The Halls. The spider Golden Pab was gonna be remade though as a side note
all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though
there are a lot of things to implement still, have chomp and co. in their natural habitat
meme while the last AI gets made
I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good
(oh and they're also really small cuz of 2.79 being cheeky and making the res-
the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made
and yes piss freddy is in the game it ain't a secret no more
happy easter! however, today's also about something else... so I present you a PSA about it!
model made by me btw
there was a mini-collab planned between AnArt1996 and Peripherals, developer of Darkest Nights at Fazbear's where Chomp the Wolf would've been added as an easter egg in the 5.0 FNaTI version, this is the only surviving raw render of his easter egg image.
some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away
how I feel knowing today is the most delightfully dastardly diabolically malicious day of april fools el dia del payaso
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