Game
Zombiez
11 years ago

Huge performance update!


After almost a month since release, Zombiez has been well received. However, one of the chief complaints was lag. This was due to the amount of zombies on-screen. With this update, I have completely re-written the game’s code to fix how the engine handles object creation, which should increase performance by up to 150-200%! There have also been a few other things that have been addressed:

  • Drop rate for health and ammo pick-ups is more balanced. Before, you would have a streak of 5-10 health drops, and then 5-10 ammo drops, and then that loop would repeat throughout the remainder of the game. Now, the ratio is more 2:2, so it is easier to stay alive and remain loaded!

  • Zombie health has been adjusted to make the game more managable, while still remaining fun and challenging due to the aforementioned health and ammo adjustments.

  • Added a new “secret” boss level. Unlocking it is up to you to find out!

With that being said, I hope you enjoy the new update, and remember, keep on slayin’!



0 comments

Loading...

Next up

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

I-Buki

Mio-Da!

Ibuki Mioda!

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)

Some Shadow boss fight gameplay 👾

Only true badasses may pass! #conceptart #art #gamedesign