Change log
-6 new maps
-AI can no longer walk through flags
-Range and hit markers have been made more visible
-You can now be X’s or O’s
-There is now an indicator of how many moves you have left
-There is now an indicator showing how much damage you will do
-The tutorial has been updated
-The game now saves your settings
-Completely new level select screen that shows a preview of the map and let’s you switch quickly between AI and versus
-Gaps have been added (you can shoot across them, but not walk across them)
-The game can now tell if you or an enemy has no possible moves and skips the turn (this probably won’t happen much, but at least it won’t ruin a match when it does)
-The fullscreen button is now centered
-Some of the HUD art has been touched up
There might be some other small things.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Family band complete!
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
not the greatest house, but it's a house! :D
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
I made a small jungle house.










0 comments