2 years ago

Huh, adding the self exception so you can move a building part [a bit] into where it previously was turned out to be real simple.

So Building move is done?

I'm thinking I only want it for buildings though, not for all structures/devices


Letting the player move anything means they could move the whole building, which nah that's way too much of a headache.
So I'd need to exclude those.
Or just have it only for building parts, which means removing the Move option from the normal Build menu.



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#pridejolt

I...I think the Fish Pond is working...

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