Goblin Game Dev Posts in Thrall of Time Games Community
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Found a bug with my Goblins.
I fell asleep with the game running and found that while the framerate is fine, something in their day code is causing tiny pauses to the whole game. It's definitely them too since it only happens when they're awake.
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Woop! Fixed Portrait blinking rate!
I can't decide if I want Status effects like Poison and Rejen to negate each other (most recent takes over), or to have both active at once.
Both active means more UI boxes.
 18 votes Voting finished
Was having issues with inconstant collisions when using physics in Game Maker.
I figured it out though!
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hehehe
[Changes a 1 to a 3]
More progress! Both side walls can be moved now!
BUT, left side doesn't clear the Bartop...right side doesn't clear the Stools X'D
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