Game
Hungry Cells
8 years ago

Hungry Cells 0.4.4 - Devlog #1


In this update several things have been added into the game, with the main thing being red cells. These red cells will make your life miserable (If you hit them that is). There are two types of red cells, one is small and the other is a little bit larger. The smaller one of the two takes away 1 point if hit and the bigger one will remove 10 points from the player, they also come with their own player shrinking values.

Here are some screenshots.

5d0aa8334e0f5.png
5d0aa83578883.png

As a bonus i also added a nice looking (IMO) red line behind text.

5d0aa837c28cc.png
5d0aa8385c1cb.png

That is all for this Devlog :)



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Another house i made long time ago.

Shadow The Hedgehog X pixel art

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

not the greatest house, but it's a house! :D

I did this on my 3DS ^^ #Kirby

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM