Game
Robz Rush
2 years ago

Hunter mode updates


I noticed how easy it would be to get overpowered in Hunter mode. Then I learned that some games have feature to limit XP gain based on certain criteria.

That gave me idea to reduce dropped coins based on completed tier. For example: if player defeated tier 4 boss, then lower tier bosses will drop less coin the further their tier from tier 4.

This feature works great, it solves the overpowered issue and it gives desired challenge while retaining upgrade feature.

I'll adjust upgrade cost to find good feel

I also have a new boss in the work, which I'll reveal tomorrow .

It's always fun to design new boss with different AI.



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I'm back to updating this game. These shots show what I've done recently:

I've constructed a new ride levels for a new boss tier. I've also brought another boss from Langit Lands for ride levels.

1st shot is the boss from Langit Lands while other shots show the new levels.

Worms Fight! Eater of Worlds vs CcigOmr !

#TerrariaFriday

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Another boss joins new ride levels and this completes the new boss tier for Robz Rush.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I've constructed new levels featuring explosive blocks. To fit game's theme, they can only be triggered by stronger blocks.

Some of the levels are shown in these shots:

Continuing tradition of this game, bosses from Barshen Bash have joined in.

Here they are:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

With both heroes having special ability which costs MP, upgrade menu will need to be expanded to allow upgrading the ability and MP. Here are some shots of new upgrade menu: