Game
Hyper Gauntlet
12 years ago

Hyper Gauntlet in Rock, Paper, Shotgun


Nathan Grayson of Rock, Paper, Shotgun has written an article about Hyper Gauntlet, you can read it over here.

It’s the sort of thing you don’t stop playing until long after your day’s responsibilities have rotted or left you a series of very angry text messages. And then after that, it sits in the back of your skull, screaming to the forefront every time you blink, colorful squares rushing by behind your eyelids like midnight traffic.

I think he liked it!

It’s had a wonderful effect on gamejolt plays too, so thank you to all the new players! Check back for more updates as we get closer to beta!



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Hyper Gauntlet v1.0 Released! I can’t believe I finally get to say this, but here we are. Hyper Gauntlet [ http://www.udellgames.com/games/hypergauntlet/ ] is out now! Use the widget below to buy it, more stores coming soon!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

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Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

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Levels' maps.

Explosive domino effect