Game
Hypersphere
10 years ago

Hypersphere v0.1.0 Alpha now available! - Devlog #3


Hi everyone!

Finally v0.1.0 of Hypersphere has been released!

It features only the first level but I’ m already working on v0.2.0 containing the second and the third level!

More soon I’ ll release a PDF Readme file and a v0.1.1 Alpha Build with bugfixes and tweaks.

I’ m also trying to implement the Game Jolt API so users could keep track of their progresses.


This is only an Alpha Build so there may be a few bugs!

Please report them at [email protected] or comment on Game Jolt!

AlbymaioDev



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

An infected room from the second part of Cybel ! Are you up for some cleansing?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Made my first ever animation.

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc