Game
Gull Island

3 years ago

I added globally synced weather (using a very secret technique I came up with, which does not require any networking) and added items for the gulls to carry! Also I created this tiny game site for people who want to follow this little experiment!




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In 2019, 6 young adults disappeared in and around Blackwood County, Virginia, USA. 

Now it is all up to you.

I'm more than excited to launch this games EARLY ACCESS! Its really been a passion project for me and I cant wait for your feedback! :)

Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)

Released a very little very unfinished something!

Medieval times with zombies was always a thing I dreamed off so I messed around with the idea a bit in the past few weeks. This is by no means a finished game! But if you have fun with it: Go ahead!

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Soon you will be a part of it.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Just uploaded a little prototype I made within just a few days for fun! Maybe someone will have some fun with it :)

You can built a little big ship and navigate through astroids. Thats it!

https://gamejolt.com/games/mononauts/781006

Sunny weather at the Island today! Took the opportunity and made some very simple stylized trees. Developing for WebGL is like developing for an old console: Every vertex, every texture and sound file size counts! So far a very fun challenge for me :)

Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.

Wishlist the game now: https://bit.ly/slimeheroessteam

If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"