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Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)
Sunny weather at the Island today! Took the opportunity and made some very simple stylized trees. Developing for WebGL is like developing for an old console: Every vertex, every texture and sound file size counts! So far a very fun challenge for me :)
Just a little clip of me building a frighter ship! MONONAUTS is a little demo experiment which I made within a few days. Try it out and tell me what you think! :)
The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
Hey everyone! I just wanted to quickly announce that 9:16 is now free for everyone to download! It's been a while since I worked on this project and I decided that I want everyone to experience this unique project instead of hiding it behind a paywall!
💸 Wanna win 1,000 Joltbux? 💸
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
Once again a sunny day at the Island today! Took some time to create some basic houses for the gulls :)
Might take a few days until they are fully added until then you can still have a chat with the gulls on gamejolt or over at http://playgullisland.com/
You are not the first but you might be the last
How I handle my game's difficulty with one curve
If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"
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