Game
BattleFront - A multiplayer WW2 Craft Shooter



1 year ago

I am continuing to work on a network project


In general, I'm recreating my network project in small steps and i trying to take a more thoughtful approach to development, since the last prototype has many problems in all aspects and I hope everything will work out fine with this project.

At the moment, I'm working on GUI like: menu a list of available servers on the local network with information about server and ability to join it, a menu for configuring server rules for game, and of course main menu with buttons itself.

GUI now adapts normally according to screen resolution ratios.
List of servers is working and some information about the server is visible, for example, the number of players in form of numbers and current name of map and name of server.

That's it. ¯\_(ツ)_/¯



0 comments

Loading...

Next up

I'm learning new tools and Game Engines. Learning Unity3D.

some developments from the unity multiplayer project

a little demonstration of weapons

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Working with GUI and spawn points

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

It's time for a youtube channel.

There I will publish various video materials and actively communicate with my audience. Link: https://www.youtube.com/channel/UCI104pXaNfDFsImHMSxZ4pQ

The second tank

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Weapon system