Game
Ophicyte
7 years ago

I am ecstatic to announce that soon, this project will finally be able to begin its core phase of development! In other words, I have finished programming the basic functionalities of the engine and soon will be able to work on a demo for Windows and Mac!




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Here is my submission for the #PixelArtChallenge2! The first image is what i drew and the second is the shape I used (I included that because I rotated it when I actually did the drawing). I figured that I do best at making dragons, so I'd try doing that.

I recently made an animation of my dragon, Cher, that I thought would be pretty good for sharing here. Please let me know what you think, and if you have any constructive criticism, please tell me, because I'd love any advice I could get for improving.

Animation and stuff!

Chiaki Nanami!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Regional Bulbasaur. #Pokemon

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)