WILDFIRE!!! Changelog
+Added first level, Vibrant Forest
+New track, Maple Syrup (Leafar's Theme)
+Doors
+Extinguished Fires Counter
+Watered Trees Counter
-Made Hitbox slightly smaller
-Fixed minor bugs
I am happy to say that the first level, Vibrant Forest, is released!
An update will be released that will make the game look better but for now it's playable.
See changelog for more details.
WILDFIRE!!! Changelog
+Added first level, Vibrant Forest
+New track, Maple Syrup (Leafar's Theme)
+Doors
+Extinguished Fires Counter
+Watered Trees Counter
-Made Hitbox slightly smaller
-Fixed minor bugs
This is Cigarette. She will be the first boss in the game. This is not her final design, I'm working on it!
Vibrant Forest (Level 1) Teaser. Trees, clouds, and other background elements will be added.
I've decided to release the level earlier. So be expecting a new update to the game within' the next few days!
I needed a break from programming and I decided to practice animation. Well, I accidentally animated the Kazotsky Kick from Team Fortress 2.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
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