6 months ago

I am now officially moving to ItchIo.
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It's been fun while it lasted, but I guess it's time to push my career further.

See y'all in there! :)
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https://blubxrry.itch.io


while i wont be posting any more teasers/sneak peeks, i will still use this website to either check other games/posts, upload art or simply just useless garbage.

which means i wont be fully leaving yayyy!! :>

thefallofmanisnear.gif


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should prob be programming rn, but man; this game's an addiction. forsaken should be a drug atp; i play it everyday.

today's my bday yippe!1!!

New map's on the works: FINAL TEST MAP. despite being what its name says, it still will end up getting in the final release of the game. (Early Test Map too, but it won't be so easy to gain access to) also there's results screen now yayyyyyyyyy!1!!

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Events! They occur on a random time period, adding some extra spice to the gameplay loop. There will be more, but for now I've just made two: Chant (2:27) and Blackout (0:05).

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

game releases tomorrow!1!!

remember when i said i was gonna move to itch as soon as i published "CUBE^"? well, no. im doing it now; rlly gonna miss this place though.

just gotta tidy up some stuff and then we're ready to move on.

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

sorry for no post guys ive been addicted to forsaken for the past couple of months (i have 5 days playtime already lmao)