Game
I Am Overburdened
9 years ago

I am overburdened


Hi everyone, I’m Tamás Karsai (Spidi) from Magic Item Tech and during the last two months I’ve been working on my third game called I am overburdened.

I’ve been writing a blog about my game development journey for a long while now and there is also an accompanying video series if you are interested in the nitty gritty of game making. For this game I wrote 5 entries so far. I’ve just recently registered to GameJolt, so I’m planning to post the upcoming entries in full form, but here is a link to the existing ones with a small excerpt.

Begins
“This entry is the first one for the new game I’m working on called “I am overburdened” and the first one when I publish a video log entry too!”

Prototyping
“Lot of progress on the development of “I am overburdened”, although not as much as I hoped :| …”

Monsters and mods
“Been working on wrapping up all the remaining core features, but got a bit sidetracked so I’m going to write a little about level editing too besides monsters”

Loot is forever
“Last week was spent only on “under the hood” stuff. So the agenda is the item system which became really sophisticated”

Nobody make a sound!
“This post is going to be more like a tutorial, than a journal entry. I highly recommend checking out the video version, as it is heavily audio oriented + it contains some recent game-play footage ;) “

Thanks for taking the time to check/read. I’m planning to post the next entry in a day or two.
Stay tuned!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I-Buki

Mio-Da!

Ibuki Mioda!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Alone Together....

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Got some fun collectibles in our game, Path of Kami!