Some backstory about Erusal: I didn’t spend much time on it. It was a stop-gap project to learn more about game development as I was waiting for Unity to support Oculus DK2.
I never expected it to be my most popular game on Game Jolt. I truely appreciate that I receive a message every few days which tells me that someone has added the game to their library. I used to reply to every person to say thank you (until Game Jolt removed that feature!).
To thank everyone for their interest in this crappy game, I have decided to rebuild it from the ground up. I have the new story beats outlined, and I have started acquiring professional assets from the Unity asset store. When I am finished, I expect to present a game worthy of sale on Steam.
Progress will be slow. For updates, follow me on twitter @jmpritz
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