Game
Bomb on the Run
5 years ago

I am starting work on a sequel! It will be written in Python using the Pygame engine.




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Development has resumed on BOTR 2! I have switched engines from Pygame to Arcade, which has a built in physics engine and map loading. Anyway here is a new progress video for you. (All the rooms are test rooms and all the graphics are placeholders.)

This is so early in development, I haven't even decided on a title yet!

https://gitlab.com/Infinity48/untitled-platformer

Another peak at Gindiana Moans and some concept art, hope you enjoy and that I can give you a demo soon!

New progress update on BOTR 2!

The game is still very lacking in content but some progress has been made and I have released the source code here: https://gitlab.com/Infinity48/bomb-on-the-run-2/-/tree/master

New game has started development here is a preview of some VERY early stuff. It's only has like 2 or 3 days of development right now.

Another peak at the game. I will stop these for a while after this one.

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)