4 years ago

I am thinking of making a hoik highway in my large world from end to end. Is there a fast way to place them?




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The final airship model for a game I am making

Created all by myself in blender and rendered in cycles

Theres alot of renders here but look at all them coz they good as

More images on my artstation: https://www.artstation.com/artwork/8bZ2wm

Old but new, rendered in cycles as a png sequence, 8 samples, 150 frames

I made this 3D animation to promote my recent joining and selling on Fiverr

Full video: https://www.youtube.com/watch?v=887Vj0pujec

A 1950s lantern asset for one of the games I am developing right now

Rendered in blender cycles

Happy 13th Anniversary, Terraria!

Terraria was first released for Windows back on May 16, 2011.

What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!

"Incineration"

I made this eerie bonfire in blender cycles for a competition on blender artists which I won

A timelapse of how I made it: https://youtu.be/cTleIdYIqTU

The artwork on artstation: https://www.artstation.com/artwork/Ke2avG

This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.

Airship work in progress for a game I am making

There is alot more i am adding so be excited!

made in blender and rendered in cycles

Vinyl player from 1950s

Created for my game Project BRINK.

Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr

Here is an animation of the vynil I created:

https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject

Japanese floting islands

1950s neon light

created for my game project BRINK, created in blender cycles

see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject