I am thinking of making a hoik highway in my large world from end to end. Is there a fast way to place them?
Next up
The final airship model for a game I am making
Created all by myself in blender and rendered in cycles
Theres alot of renders here but look at all them coz they good as
More images on my artstation: https://www.artstation.com/artwork/8bZ2wm
Old but new, rendered in cycles as a png sequence, 8 samples, 150 frames
I made this 3D animation to promote my recent joining and selling on Fiverr
Full video: https://www.youtube.com/watch?v=887Vj0pujec
A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles
Happy 13th Anniversary, Terraria!
Terraria was first released for Windows back on May 16, 2011.
What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!
"Incineration"
I made this eerie bonfire in blender cycles for a competition on blender artists which I won
A timelapse of how I made it: https://youtu.be/cTleIdYIqTU
The artwork on artstation: https://www.artstation.com/artwork/Ke2avG
This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.
Airship work in progress for a game I am making
There is alot more i am adding so be excited!
made in blender and rendered in cycles
Vinyl player from 1950s
Created for my game Project BRINK.
Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr
Here is an animation of the vynil I created:
https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject
Japanese floting islands
1950s neon light
created for my game project BRINK, created in blender cycles
see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
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