I am thinking of making a hoik highway in my large world from end to end. Is there a fast way to place them?
Next up
A 1950s lantern asset for one of the games I am developing right now
Rendered in blender cycles
1950s neon light
created for my game project BRINK, created in blender cycles
see me make it: https://www.youtube.com/watch?v=81BcFOdUnOE&ab_channel=0bject
Airship work in progress for a game I am making
There is alot more i am adding so be excited!
made in blender and rendered in cycles
Happy 13th Anniversary, Terraria!
Terraria was first released for Windows back on May 16, 2011.
What's your favorite part about the game where the world is your canvas and the ground itself is your paint? Tell us in the comments!
"Ruby blue"
Made in blender, rendered in cycles with 128 pixels. My favourite colours are red and blue so I combined them in an artwork.
Artstation link: https://www.artstation.com/artwork/WBgLkG
This week's Fan Art Friday celebrates Terraria! Accept the quest in your quest log to get started.
Vinyl player from 1950s
Created for my game Project BRINK.
Project BRINK community: https://gamejolt.com/c/BRINK-yuugyr
Here is an animation of the vynil I created:
https://www.youtube.com/watch?v=qgrCBB0BcrY&ab_channel=0bject
The final airship model for a game I am making
Created all by myself in blender and rendered in cycles
Theres alot of renders here but look at all them coz they good as
More images on my artstation: https://www.artstation.com/artwork/8bZ2wm
Japanese floting islands
3D Cthulu
3D Cthulu made and rendered in blender cycles
Timelapse of me making it: https://www.youtube.com/watch?v=CfaeJmz9-NA
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