
I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background).
Graphics from: https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pack
Next up
I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background).
https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pā¦
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
The Hive - Everything is a Crab
We started making a game about flipping tables. We ended up making all of this too.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. š„³
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6ā¦).
What you all think











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