
Next up
I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background).
https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pβ¦
I am working on a 2D engine for browsers. It's called "mini engine" and it's coded in TypeScript using WebGL. The video shows a bit of physics and camera effects (parallax background). Graphics from: https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pβ¦
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Update 2.627
New challenges & new effects!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Made my first ever animation.
If youβve played the Vault demo and enjoyed it, please consider βlikingβ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!










0 comments