It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
It's something like leveling up. After the battle, you can gain rank experience either by killing or sparing an enemy. Each time you raise your rank, you can receive prizes ranging from weak to more advanced prizes.
Basically all I can say :)
Sonic 1 Forever (escape the zone mod) RingOX (Remake)
title and menu have been updated.
October... (Anyone who plays geometry dash will understand)
UTMV Gaster remake (It will probably be in UTPR)
I decided to update the design a little: warp zone (But this may change)
Flowey the flower
(I'm back) In order for lv 21 and above to be of some use, I decided to add "Upgrade Cards". This will allow you to choose what you want to improve, but each card has a limit (that's the downside). They will only appear when you raise lv 21 and above.
Battle system (This is how the battle system might look like)
Clover
td2dr shadow-icons. (If you would like to use them please tag me. :) )
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