It happened again

Orchis Italica
aka Naked Man Orchid ( ͡° ͜ʖ ͡°)
Dripped
Made a little object count check
Door only opens when you place certain amount of each object on the platform
in this case 2 crates and 3 bins
Rainy Day
UE4 Blueprint vs C++ Performance Test
plus Hybrid Blueprint C++ approach
Read article if you wanna know what I'm doing
Numbat
Saw this cute wallpaper in Ubuntu
I was able to get the navigation build time during initial load down to like 3 seconds.
The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers
Audio Occlusion
never knew this was a thing
this whole time I have been placing plethora of audio volumes like a buffoon
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