Next up
The good news are that I will be working on devlog videos for the game. I have no release date for the first video but it will come soon. In the mean time here are some sprites from a boss phase rework Im working on! Again Im sorry for the delay.
Estoy creando un juego boss rush inspirado por Metal Slug llamado "Cosmic Surge", el juego es cooperativo local con un maximo de 4 jugadores ahora mismo esta en el estado de devlog pero siento que lo puedo terminar para enero. Solo queria compartirlo!
Hello everyone! The demo for Cosmic Surge did better than I thought. Thank you so much! I changed my profile picture to a drawing I made that helped me express myself in a time of need. I also added my nickname, so don’t panic, it’s still me the rattking.
Welcome to the first post!
Currently there are 3 finished bosses, that's 3 more to go! That's without counting bug fixes and other improvements of course. I've added different patterns to the second boss and I created the core elements of the third boss.
Hola todos! no se si recuerdan pero hace meses comparti el devlog de mi juego Cosmic Surge. Hoy el juego ha salido de devlog y tiene un demo con los primeros dos "bosses" del juego. Ire sacando mas bosses mientras el tiempo pasa!
Hello everyone! A lot of stuff has happened since the last post. I started my second year of university, which means development will slow down a bit due to the workload. I've improved some background and added small details to other sprites.
It's been a month since the last update, I apologize for the wait, I have been working on balancing the bosses and making some visual improvements. I feel I can have a playable build by February. Just two more bosses and a bonus minibuss rush to go!
Tried out painting a couple of days ago, also I have to do a presentation for university, damn…
Hello everyone! Hope you enjoyed Christmas, its been a month since my last post, but I have some good news! The friend that was helping me with the music of the game managed to get everything working and we are working on releasing a demo in February!
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