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Hello everyone! Hope you enjoyed Christmas, its been a month since my last post, but I have some good news! The friend that was helping me with the music of the game managed to get everything working and we are working on releasing a demo in February!
Hello everyone! The demo for Cosmic Surge did better than I thought. Thank you so much! I changed my profile picture to a drawing I made that helped me express myself in a time of need. I also added my nickname, so don’t panic, it’s still me the rattking.
Hello again! it's been a while. Here's a new update on the state of the game. I'm almost done with the fourth boss, I only need to finish the last phase. I have also added a splash intro to the game and fixed some progression bugs, that's 2 bosses left.
Estoy creando un juego boss rush inspirado por Metal Slug llamado "Cosmic Surge", el juego es cooperativo local con un maximo de 4 jugadores ahora mismo esta en el estado de devlog pero siento que lo puedo terminar para enero. Solo queria compartirlo!
Hello everyone! A lot of stuff has happened since the last post. I started my second year of university, which means development will slow down a bit due to the workload. I've improved some background and added small details to other sprites.
Hello everyone! I just released the demo for my boss rush indie game yesterday. I just wanted to share the game and a video explaining the creative process. You can check out the demo here if you want.
https://gamejolt.com/games/cosmicsurge/813683
vid:
Hola, espero que hayan pasado las navidades bien! Tengo buenas noticias, el amigo mio que esta creando la musica del juego pudo recuperar todo y estamos trabajando para sacar un demo del juego para febrero, el demo tendra los primero dos bosses.
Hola todos! no se si recuerdan pero hace meses comparti el devlog de mi juego Cosmic Surge. Hoy el juego ha salido de devlog y tiene un demo con los primeros dos "bosses" del juego. Ire sacando mas bosses mientras el tiempo pasa!
It's been a month since the last update, I apologize for the wait, I have been working on balancing the bosses and making some visual improvements. I feel I can have a playable build by February. Just two more bosses and a bonus minibuss rush to go!
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