
Next up
Testing and Improvements
I'm tempted to add cinematics and such to the game with pure pixel art, so I'm looking at and testing perspectives and faces.
#Animation #PixelGame #HorrorGame #ReunionFate #IndieGame #PixelArtist #PixelAnimation
Pixel Art, in 3D?
Apparently, 3D pixel art exists, and I didn't know about it. The good thing is that my Minecraft skills haven't been lost.
Help from the past
I'm trying to create creative, interesting, and slightly out-of-the-box interfaces, all with the help of old projects that I'll continue in the future.
#IndieDev #ReunionFate #GameDev #PixelGame #HorrorGame #IndieGame #FantasyGame
Psychological horror and phobias
One idea is to make the player feel small, weak, and helpless compared to their surroundings, and to make them feel the same way as the game's protagonist
#IndieDev #GameDev #PixelGame #PixelArtist #ReunionFate #HorrorGame
Heart-stopping scares
#ReunionFate DEMO is already 50% done, and I'm fine-tuning the scares before going for the other 50%, they won't be the main focus, but they'll be there to give you a Game Over and scare you.
A Cherry Wikipedia?
The Discord community has voted yes, and it's my duty to give it to you. I present my official wiki, firsthand information: https://cherrystart.fandom.com/wiki/Cherry'Start_Wiki
#IndieDev #GameDev #Artist #Composer #PixelArtist #TheCherryDev #WikiFandom
New Teaser
I'm really working hard on the exterior of the game. I want to make you feel like you're in a calm, peaceful place.
#Teaser #ReunionFate #GameDev #IndieDev #GameDev #HorrorGame
Real interactions
The last thing to implement is facial expressions. Now the character will react to what happens and to the protagonist's response. Nice, right?
#IndieDev #PixelGame #ReunionFate #GameDev #HorrorGame #Monster #FantasyGame
Working hard
I'm working hard to deliver a good demo. I want this game to be my calling card in the indie world.
#IndieDev #PixelGame #GameDev #HorrorGame #ReunionFate #PixelArtist #3DModels
Learning from the best
Thanks to some feedback from a friend, I decided to draw inspiration from Silent Hill to add something interesting to the narrative and enrich the horror, both the cliché and the psychological.
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