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22
Game
Rearview
2 years ago

I changed the Aim concept from GTA V style to a more comfortable Shooter Aim for both controller and PC users, prioritizing intuitive controls with mouse and keyboard.

Some things still need to be polished




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Here’s a preview of Sneaky, a spectral vehicle with plasma abilities:

Plasma Blasts (E): Homing projectiles that pass through structures.

Spectral Slip (Q): Phases through structures to evade or reposition.

The ultimate is still in progress.

In the Rearview update, you’re vulnerable outside the car—one crash means death. Escape a burning car, but enemies will spot you. Run over foes for health, but they can fight back. Will you survive?

Great things are on the horizon

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Testing circular ramps to see the collision of the wheels raycast

Twitter: @RearviewGame

Discord Community: https://discord.gg/hv7jTVh6qu

#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #game #IndieGameDev #GameDesign #videogames #indiegames

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A test to see how the vehicle reacts to explosions, using its own explosive. The explosion force is exaggerated for testing purposes.

#RearviewGame #CombatCarGame #gamedev #indiedev #Unity #gaming #IndieGameDev #GameDesign #videogames #indiegames

Testing the gameplay performance and also a new item spawning system

#RearviewGame #unity #IndieDevs #indiegame

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

New Rearview update! 🎮 Added main menu, game options, and stage selection. Character selection is still WIP. Models and music are placeholders for now. #unity #gamedevelopment #indiegame #indiedev #combatcar #unity3d