Game
Glyph
9 years ago

I choose http://ASP.NET Core


So I decided to go with ASP.NET Core for the server side API. I like this new framework. It’s easy to configure and fast as hell.

I can also reuse my json client side tools for Unity, so this part was easy to setup.

Now I’m going to focus on géo-localisation. Unity is already doing the hardest part. I think I’ll segment the world on a giant grid where cells store the current influence of each factions. The géo-localisation will decide on which cell the player is. Simple but efficient.



0 comments

Loading...

Next up

Mini Game 02

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Path of Kami, running around the shrine area

Among us_into Madness

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?