Game
Glyph
9 years ago

I choose http://ASP.NET Core


So I decided to go with ASP.NET Core for the server side API. I like this new framework. It’s easy to configure and fast as hell.

I can also reuse my json client side tools for Unity, so this part was easy to setup.

Now I’m going to focus on géo-localisation. Unity is already doing the hardest part. I think I’ll segment the world on a giant grid where cells store the current influence of each factions. The géo-localisation will decide on which cell the player is. Simple but efficient.



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Mini Game 02

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

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Microsoft Windows XP Unprofessional (windows logo prototype)

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It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)