Game
Glyph
9 years ago

I choose http://ASP.NET Core


So I decided to go with ASP.NET Core for the server side API. I like this new framework. It’s easy to configure and fast as hell.

I can also reuse my json client side tools for Unity, so this part was easy to setup.

Now I’m going to focus on géo-localisation. Unity is already doing the hardest part. I think I’ll segment the world on a giant grid where cells store the current influence of each factions. The géo-localisation will decide on which cell the player is. Simple but efficient.



0 comments

Loading...

Next up

Mini Game 02

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/

Daldos Gameplay