Game
Glyph
10 years ago

I choose http://ASP.NET Core


So I decided to go with ASP.NET Core for the server side API. I like this new framework. It’s easy to configure and fast as hell.

I can also reuse my json client side tools for Unity, so this part was easy to setup.

Now I’m going to focus on géo-localisation. Unity is already doing the hardest part. I think I’ll segment the world on a giant grid where cells store the current influence of each factions. The géo-localisation will decide on which cell the player is. Simple but efficient.



0 comments

Loading...

Next up

Mini Game 02

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

"Our work is never over" they said.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname