Game
Starrune: Supernova

4 months ago

I composed a new track for the game. Meant to be a replacement for the Vegtable Basar song as that uses Kirby melodies.

It is a Paradise Paradise remix, considering we are in Kris's video games, I think that checks out.




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I added in an NPC to the Hive area who complains about the ladybug dodging challenge. A challenge that expects you to no hit attacks that heavily rely on RNG, a not so popular addition. Share your pain with a cameo NPC!

Starrune went through a lot of demos before I finished the game. Plenty changed, the Parasol Dees used to be a true menace.

Also look at the "Chapter 1 like hp stat" the game used to have. (+5 HP is from it being post Bugzzy)

The TALK menu will hold plenty for you to discover based on certain conditions. This dialouge will be for after you talked to Mari, explaining her presence within Dreamland.

3/ 4's Angle

10.000 plays. Wow, how fast these things can go. If you want to, you can read my thoughts regarding this milestone and the future of starrune.

DELTAFELL: THE SNOWY SWAMP DEVLOG

A small thing I made for the "Melting" Track added in Version 2 of Noelle's Forest Adventure. I used Chapter 3's Ice Palace as color inspiration, as "Melting" is based on GLACEIR.

(It's late... Shouldn't you go home?)

drawing ralsei sprites

It's been a while. We're still very far from being even halfway done, but here's a look at the new intro. Of course, in the future, it'll probably be much more cinematic, but we're not there yet, sadly.