2 years ago

I'd like to give a huge shout out to John Walker who wrote a charming little article on Carni-Forest! It absolutely brightened my day!


Give the article a read here:

https://buried-treasure.org/2022/09/carni-forest/

And consider supporting John Walker's work:

https://buried-treasure.org/2019/12/patreon-me-do/

Have a great day and thank you to everyone who has left feedback on this little jam entry!



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Unlike any indie game I've done before, I have this goal with Insectile that the maps should feel "cute" even when zoomed out. At some point, I'd love to do a time lapse of me building one of these rooms :)

Are these names fun? Cute? Nonsense? I am trying out this defamiliarized naming scheme for the different species in Insectile. I'd love any feedback!

I've been hard at work on level design sketches the past couple weeks. Maybe I'll post some soon so you all can peek at my process! Stay tuned :)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I am amazed that with all of the Peach pixel art I've seen that nobody has done a Zelda sprite yet. Anyways, here's my resprite of princess Zelda!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Let me show you my favorite Insectile: the Locksnail!

In place of doors and keys in a traditional Zelda-like, Locksnails will be scattered around the world. They act as mini-bosses closing off certain areas!

I'm working on cutscene features like smooth camera movements. Enjoy a snippet of this prototype tutorial!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I'm on Bluesky now! If that's your thing and you want to help me support Insectile, you can find me at: @narwhalnut .bsky.social or, use the link on my page :)