Next up
It's been a while since I've posted the last updates about the full game, so here's a new screenshot!
About the length of the Full Game.
I'm still developing it, but I think it should last around a few hours. I preferred to keep the game shorter to avoid unnecessary parts and focused on the replayability factor through interesting new mechanics... +
Update 0.2.0 Patch Notes
Combat
- Added a HP bar to enemies.
- Slimes now have a 25% chance of dropping Cautious Clothes.
- Potions now remove the poisoned status. +
The english version of the full game is available now on itch.io!!
You can buy it here:
https://gamesreviewsstudios.itch.io/rosemary-village
I'll be on the lookout for errors in the translation, so you can tell me if there's anything wrong with it!
Focusing on the release of the full game.
Hello there! I would like to inform the players of Rosemary Village Demo that I will now be focusing on developing the full release!
What does that mean? +
Hello! Unfortunately, I need to inform you about a possible delay in the release of the game here on Game Jolt. In order to be able to sell Rosemary Village, I have to be manually accepted into the Game Jolt marketplace +
Update 0.2.2 Patch Notes
Animations
- Slightly altered the sleeping animation.
Combat
- Reduced the chances of Slimes dropping Cautious Clothes from 20% to 17%.
Update 0.2.1 Patch Notes
Score System
- Added a new score system, in which the player receives a message from the game indicating the amount of gold collected during the playthrough. +
The full game has been released on itch.io!!
Unfortunately, the english version is not yet available, but I hope to finish it as soon as possible!
Portuguese version:
https://gamesreviewsstudios.itch.io/rosemary-village
Thank you very much for your attention +
Full Game Price
With the development of the full game coming to an end, I feel I need to clarify an important issue for players: the price of the full game. It will most probably cost 1.99US$, due to the time and effort I've put into it +
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