First of all, I will probably try and post one of these every month, see how this devlog thing goes.
Second of all, I've changed the name of the game, I like the sound of "Seven Hours" a lot more than "Seven Hours At Freddy's", I always abbreviated it when talking to people about it anyway.
Now let's get into the more interesting stuff, I am going to be REMAKING the game, but it won't be the same game. In other words I'm not just reskinning what I had, I'm going to generally keep the same feeling in terms of mechanics, but add a couple and make the game more fun to play and less repetitive.
I currently have the mechanics planned, although they may still be changed. I have story planned, the designs of the characters, and I've only gotten one modeled so far but for good reason!
The reason I don't have much actually *developed* is because I'm actually going to be putting the game into Unreal Engine! This will unfortunately mean it won't be as easy to run as good old Clickteam, but I've always wanted to learn a 3d engine and I thought a game as simple as Seven Hours would work pretty well to learn! Of course I'm not starting with it, I'm working on some throw away projects to get the hang of the program, but so far it's looking good! I will also try my best for the game not to have that "made in unreal engine" feeling, the bad kind, as that's always bothered me. I also don't currently plan to make the game free roam, you will still be restricted but that may change.
That's about all I can think of for now, I'll probably start to post more frequent updates in my Discord after a bit of cleanup, dust off some cobwebs and all that lol. Otherwise, hoping next month I'll have some stuff to show! :)
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Update 2.627
New challenges & new effects!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
New Teasers!
Got some fun collectibles in our game, Path of Kami!
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.










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