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I decided that a platformer where blows are only in close combat is very boring, so I decided to add weapons, inventory, other effects of blows, slightly changed the hud, added a loot system when finishing off the enemy.
Patch Notes ver 0.4.0 :
1. Change 3 levels,
2. Effects,
3. Hpbar.
4. Added inventory,
5. Loot from enemies,
6. Chests.
7. And a little bit of everything different.
You can try to play and give your opinion about the game: https://gamejolt.com/games/PixelPunk/731171
Hello everyone, please play my game and give comments on how to improve it https://gamejolt.com/games/PixelPunk/731171
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
I was bored, so... ManutKat.
I-Buki
Mio-Da!
Ibuki Mioda!
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…
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