
Next up
I decided that a platformer where blows are only in close combat is very boring, so I decided to add weapons, inventory, other effects of blows, slightly changed the hud, added a loot system when finishing off the enemy.
Hello everyone, please play my game and give comments on how to improve it https://gamejolt.com/games/PixelPunk/731171
Patch Notes ver 0.4.0 :
1. Change 3 levels,
2. Effects,
3. Hpbar.
4. Added inventory,
5. Loot from enemies,
6. Chests.
7. And a little bit of everything different.
You can try to play and give your opinion about the game: https://gamejolt.com/games/PixelPunk/731171
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Showing off player 2 😎
What do you think?
Levels' maps.
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