"The background music was terrible, like if someone put all the sounds an NES was capable of making into a blender and then piecing them back together into a "song". I had to turn the volume down because of it."
I decided to make my version of the KILL Part 1 music mainly because of how easy it'd be, so I made this absolute monstrosity of a "song", paired with some of the best visuals I've made.(WARNING! VERY LOUD!)
https://www.youtube.com/watch?v=T4SwJcWmIFI
Next up
Progress is being made. The jungle's development goes well.
I've implemented smooth scrolling for the ground and BGs, and now it'll just smoothly move to the next costume (if there's any at all). This also gives me more dynamic level lengths. Here's a video showcasing it. It's more obvious in the second level.
Music Control has been added to the engine! It should be obvious what this is, but I go into depth on what I mean by Music Control in the article below.
Still The Best, 1973. Hell yeah. I can now say Extus, from the content side of things, is done! Next, I've gotta playtest the game myself, and then I'll be getting feedback from other playtesters of mine, looking for bugs. Only then will Extus be ready.
Started work on who I call "Fake Manda", since Manda appears as a boss in Dementia later on. Shouldn't take that long.
I got it.
You know what? I think I've got a theory on why Not-Ghidorah's a Dorat. (SPOILERS FOR THE STORY)
Important Message (OUTDATED)
[UNDERSEER: MINOR MINION. WEAK, BUT COMMON.]
* Insert Out Of Place reference here *
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