Next up
Assets Assets Assets! Eliza has been hard at work on the assets, and they are looking great :D Meanwhile the UI is coming along, and now it’s possible to create stuff pulling from buttons. Hopefully I’ll have it playable by tomorrow.
Building system + UI! So happy :D Now gotta work on the actual points-system, winning conditions and stuff like that. Also more interaction between cubes.
Box!
New Headers! Just realized that despite all the new artwork, the header and thumbnail of the page were still showing that awful model made in 5 minutes. So… Took a screenshot from the game and made a new header/thumbnail ^^
Path of Kami: The Evolution of the Lore
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Made my first ever animation.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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