Next up
New Headers! Just realized that despite all the new artwork, the header and thumbnail of the page were still showing that awful model made in 5 minutes. So… Took a screenshot from the game and made a new header/thumbnail ^^
Box!
Assets Assets Assets! Eliza has been hard at work on the assets, and they are looking great :D Meanwhile the UI is coming along, and now it’s possible to create stuff pulling from buttons. Hopefully I’ll have it playable by tomorrow.
Building system + UI! So happy :D Now gotta work on the actual points-system, winning conditions and stuff like that. Also more interaction between cubes.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Just a Pico sprite
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
it happens










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