5 years ago

I did a small animation in Piskel (a pixel art program) featuring Scratch and Grounder.

This is part of an idea for an animated intro for a future project. I'm looking forward to doing more of these.




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Decided to redo the art. I prefer drawing them like this (smaller, multiple drawings per sheet). What do you think?

I redrew the key art again and I'm quite happy with how it's turned out this time. Also, here's the logo. Hopefully, I can show a W.I.P instruction manual soon.

Also, thank you very much for 700 followers! I can't believe it's continued to grow, somehow.

Here's a look at another mini-game, one that's more akin to golf (or SNOLF, I suppose), except with an upside-down parasol.

Also, special thanks to Creative Araya for providing some more accurate translations to Brazilian Portuguese.

SQUARE UP 'CAUSE I'M TIRED OF WAITING

Some of the FM soundtrack in action. In addition, I've added a new punching move to CCZ's boss, Boom Dogg. I've also redone his sprites. His animation is still limited but I think he looks a bit better.

hey everyone! check out this new Boss combat system!

Here's some pages of the W.I.P manual. I was originally going to go with a plain design similar to a lot of SMS manuals. Instead I opted for a more colourful design inspired by several Game Gear manuals I saw.

What do you think?

I can't believe this project has hit 400+ followers (my own account event hit 200+)! Thank you all!

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werehog practice

Before I go to bed before Christmas, I figured I'd share a quick update. Don't worry, this project isn't dead but it has been a LOOOOOOONG time since I made any update.