The thing that's happening is this is actually a cycle, but it's already been fixed due to the already existing cycle code, but what I'm trying to think of now is if I should make it to detect the type of cycle it is and being able to fix it from there or if I should do an extra check specifically for the Paper sprites,
I'm probably gonna do the second option because it seems a heck of a lot easier, because how the heck am I gonna try to figure out what the different classifications of a cycle is? It's still a cycle, but with a different thing that's causing the loop
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