7 months ago

I didn't get much GameDev done today, but I did a load of walking!
Got me a shiny from quest, then this bugger fled, then I got a Victini from a quest I never finished! Woop!

Also I solo'd this in a raid.
Still no shiny Koffing though


19
12
7
6
5
4
3
3
3
2
2
2
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1


15 comments

Loading...

Next up

I noticed Lightning wasn't animating properly, like at all. It just instantly disappeared, so I've reworked it and gave it random duration!

Watch out!

urm, been like this a while...

Score! Was a total pain to catch, but I managed to get a couple Dynamax Suicune!

Lol...Goblins have forgotten how to use bed.

Since I've added the Doctor NPC, I'm adding non-food based healing...do I have to figure out a new animation or just let the Goblins eat everything?

Edit: Fixed it! (gif 2)

NPC's will now leave the current floor if their destination is not on it. (e.g if it's night time and their bed is on in The Underground)

Time to go fight some Gigantamax Machamp

Urgh I got the days wrong, Machamp is next Sunday

Oh well

Got these

I wish I had software for making this easier, it's all fine and dandy until I need to move sections of lines. Then I have to do it one by one X'D

Layout of The Underground, made up of different letters and symbols to tell the game where to place walls etc

Save file loading time improved!

First load is a fresh game, second is a previous save file being loaded.

I can probably get it down more, but this is without rearranging any code, just skipping over some unneeded bits.