Next up
I'm hoping that for the next update I'm going to be able to add Sukunas awakening for Itadori, but we'll see how it's going to turn out. Also these are the inspirations i took for some of the new stuff.
As of now that's the only thing i can show you for the upcoming update. There are still bugs that i have to fix. Also, there are more than that that im working on, these things just aren't finished yet.
Finally kinda finished Sukunas moveset (there are still going to be other moves for Sukuna, the ones shown in the video are just like a base kit). Old moves were improved visually a bit. Fuga looks a bit sloppy, so im planning to improve it in the future.
Here is more of what's coming in the next update. Sukunas M1S (Cleave attacks) are supposed to have particles and stuff, but having particles make M1S buggy (though its still buggy), so for now they will look as simple as they do.
a little sneak peak
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ















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