Next up
I've constructed new levels featuring explosive blocks. To fit game's theme, they can only be triggered by stronger blocks.
Some of the levels are shown in these shots:
Continuing tradition of this game, bosses from Barshen Bash have joined in.
Here they are:
I'm back to updating this game. These shots show what I've done recently:
With both heroes having special ability which costs MP, upgrade menu will need to be expanded to allow upgrading the ability and MP. Here are some shots of new upgrade menu:
This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?
The explosive blocks I've made before also appear in alternate endless mode. In this mode, player drops random blocks to destroy blocks on the field including explosive blocks.
Here are some shots from that mode:
This game is my take on survivors genre. It features 4 fruits to play as each with its own traits and shots.
Even better, if you die, you'll be revived as the next fruit and could resume your game.
1 comment