Game
Red Oddities Museum
12 days ago

i feel like releasing the game next (TWO) week(s)




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i'm finally back, time to work again

GET OUT

(rendering this 30-frame animation in cycles is gonna be a fucking pain)

so ya'll remember Shed 17, that one Thomas and Friends parody where the trains are actually biofused humans?

yeah, i tried making a fangame concept out of that but i later thought it was ambitious

this would've been complex to code despite its uniqueness,

Thanks all of you for 100 followers! It may not be much but it's honest work.

As a gift, here's a quick look at Bonnie's jumpscare for the game! Yes, he actually punches you.

I still need to finish up 2 jumpscares as well as the mask animation, so see ya!

i still find this funny

hey man i have some awesome news for you! every single character's AI is done!

all i need to do is the finish the jumpscares and phone call then i'll hand over a beta(dipsygipsy) to the testers

(btw i struggled making this custom night screen, IDK why)

ok i've been procrastinating on this game for too long, i literally only need to make the jumpscares and the game is ready

however, if this game page gets 100 followers, i'm definitely releasing the game early

happy friday! (just kidding)

as 1% of you have seen my youtube community post, i'll be going on an another vacation for a week, which means development will unfortunately pause until i come back

but yeah that's all i have to say- wait uh wtf, GET OU

please tell me why every single five nights at mario's game has literally one or two characters that do not belong in nintendo

five nights at wario's is a perfect example of what a fnaf fangame is with mario characters and mario's not even in the title