Game
Welcome to Whiskers
2 years ago

I figure it was about time I announced one or two things about the actual game, though I currently don't have much for actual gameplay ideas, I do know there will be cutscenes, and multiple endings. The game itself will be played in first person.


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Been a while, hasn't it? In case anybody was wondering, WtW is not cancelled, and there are still no plans to cancel it. Slowly but surely, more and more of this game enters the realm of possibility to actually be created. Thank you for your time!

Since the poll was 100% yes for the character reveals, I will now reveal some of the main characters in Welcome to Whiskers! Keep in mind that things might change.

Randomly decided to animate something outta the blue. I apologize for the bad video quality, but I don't have video editing software on my computer yet so this is what its gonna look like for now. I'm also going to be posting this on my YouTube account.

So, I tried my hand at modelling the fox-man who shall not be named as of current, and it turned out pretty well, though the textures got REALLY messed up while I was doing the shading, and I had to do it again several times over.

A drawing of the green bear again. I'm just posting this because I liked the art style I did. I'll introduce her soon enough, do not fear.

Was just messing around on Aseprite and came up with this. I made this one mostly for the colors, but also background practice, which I've actually been doing a lot of recently, and have been getting much better than I used to be.

Did some first time texturing work, and for my first time, I'd say its decent. I'm also getting somewhere with modelling, so hopefully an actual official model will exist sooner or later. Have a great day!

As stated in my previous message, I worked on the art for the now named Fox-Man!

#BadArt

Yes, this is in fact on the page of Welcome to Whiskers, just 'cause this is one of my favorite characters and really wanted to show her off! Have a great day!

This is a repost, by the way. It is evident I still have quite the ways to go, but I am getting better at modelling. Something similar to this style might be used in low graphic modes.