9 months ago

I finally got this thing to work, have to ported from python to lua and work around some lua limitations but in the end worked really well.


And I can import any image I want from a file with a 16 colors pallete and convert to be displayed in the terminal. btw here the displayed image in the aseprite :D, now I can finally start drawing things to be displayed



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We're cooking bois :3

The deep end demo is released, the windows is the most stable platform, but I can't guarantee the same for linux or mac. I'm looking for testers on these platforms so fix all the issues asap. Anyway hope you have fun guys :3

Pufferfished are like O_O

Yeah.. so.. that's why I disappeared for so long, it was to be a surprise but yeah..

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Heyo! everyone, just quick update about the development situation and the demo thing.

also some screenshots for how the game looks like now

Game Jolt is at LVL UP EXPO with a booth highlighting indie games!

Follow the Jolters whose work will be showcased at our booth to complete the quest.

If you do, you'll get Coins and a trophy!

Working on 0.0.2 Adding a RPC support since it was added the code on the old version but was not working since I didn't configured yet. Also I can begin working on a GamejoltAPI suppport as well

Mobile game thing

BNUUY!!!

FANART FOR @MewMarissa

The list for mission selection is partially complete, in this list you can select a pack of maps to play and get rewards with it. These rewards maybe can be used in the future exploration mode. The code is now on the github if you want take a look.