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I discovered a file from the engine creator, @DEL866917 , that had a different blaster beam that I personally thought looked nicer than the engine's default beams, so I took the code over, and boom, the blaster's fire looks like this now.
Surprise intro sequence!
The person making the music decided to throw together an intro theme, and one of the people working on sprite related things asked if they could do the intro panels. I said sure. Here's a screenshot of the two I have.
alas, intro panel remasters. work in progress. Here are the first three panels.
Panels by Mateohod.
Phase 2 and 3 have their own backgrounds now.
Got a menu theme, have a listen to about 7 seconds of it. Also settings button exists now. What's gonna be in it? No clue, I'll either figure it out eventually or get rid of it.
Have a great day.
Phase 1's theme has been redone. Have a little preview of it because why not?
Heyo! Happy new years people. I don't exactly have anything special to show off for any games or anything, so have this crappy MS Paint Sans I drew instead.
Hope everyone's new year is great.
Happy 9th anniversary to Undertale, people! I'm a day late but hey, better late than never, right? Have this silly attempt at drawing Gaster because I've got nothing else to show.
For a while now, I've wanted to make a Dusttrust game. Not entirely sure why, I just have. So, I'm doing it. Starting with Papyrus Encounter. Here's a video of the first attack.
So despite not being done the first phase, I'm working on the second. Here's a video of the intro and the first attack.
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