Game
FNAF WORLD ALPHA - (PSP)



2 years ago

I got sick so I'll spend most of the days developing the update ;P




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An aesthetic problem that wouldn't let me sleep is now fixed, the animatronics had no depth, this made one be on top of the other despite the fact that they looked normal in the editor and on PC (this is also old news)

In case you want to know how the development of the project is going, you can join my discord server

https://discord.gg/MTj4PM7U9z

I will upload versions so that they can test and know their opinion about the implementations

Sorry for the spam, have a nice day.

The development of the game has been quite fast during the last few days, Just need to adjust a couple of things and add a little more content (In a few days I will release a version on my server)

I haven't died yet :D

The project is underway and for no reason did I stay playing for 2 whole months without touching GM but luckily here I am to work on the port, if you want more information about the project you can join the discord server

After a month these are the most relevant changes in the project (The other characters will not have attacks different from the original ones)

On my discord server there is a beta of 4.0, it has many bugs to fix but it is a spoonful of the final version (I hope you like it) https://discord.gg/MTj4PM7U9z

The version is closer every hour, I plan to release this version along with a trailer and a new page for the game on itch.io

I'm working on a BIG change to the gameplay of the project

Night 2 is in development:

- Night 1 is finished

(Update: I meant the bases and not the entire night)

- Half of the trailer is done

- The demo of night 2 is in progress

This is a little test that I recorded a while ago.

The game is more advanced now but here it is anyway.