Next up
I'm working on a BIG change to the gameplay of the project
An aesthetic problem that wouldn't let me sleep is now fixed, the animatronics had no depth, this made one be on top of the other despite the fact that they looked normal in the editor and on PC (this is also old news)
I haven't died yet :D
The project is underway and for no reason did I stay playing for 2 whole months without touching GM but luckily here I am to work on the port, if you want more information about the project you can join the discord server
I'll try to work on the project for the rest of the day.
After a month these are the most relevant changes in the project (The other characters will not have attacks different from the original ones)
Original map!
Almost finished...
Night 2 is in development:
- Night 1 is finished
(Update: I meant the bases and not the entire night)
- Half of the trailer is done
- The demo of night 2 is in progress
In case you want to know how the development of the project is going, you can join my discord server
I will upload versions so that they can test and know their opinion about the implementations
Sorry for the spam, have a nice day.
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