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The impossible happened! Schwarzerblitz was featured at EVO 2022 in the Indie Showcase stream, so YES, let me repeat it, SCHWB WAS SHOWN AT EVO 2022!
Thank you all for your continued support, without you and GameJolt, this wouldn't have been possible!
Seven years after the first alpha, Schwarzerblitz v1.6 is out with a HUGE update!
Due to some issues with setting financial information on GameJolt, I am currently not able to offer the latest DLC through this platform.
"Tales from the Epilogue" is currently available on itch and Steam, but compatible with the GJ version of the game.
Renzo had a chronic lack of Mid strikes, so I decided to try my luck at giving him at least one with some approach and counter hit combo potential (not sure how good of an idea it is, will keep testing)
Happy winter holidays! If this ain't the perfect moment to post a Karin command normals devlog, not sure when it is! :D
IT'S TIME TO BREAK SOME KNEECAPS! Karin joins the roster of Motionsickness, with her array of turrets, wrench attacks and GIANT RUSSIAN ROBOTS! Out now, with the new version of the alpha!
The borderless window bug has been isolated: I forgot to remove an old option, which activated a vestigial renderer setting that caused this. To fix it: open config/options.ini with notepad and replace 1 under Allow_Lights with 0 (see pic)
Everything should be settled for the next Motionsickness release. If all goes according to plan, I will release the Karin update to the public next Saturday! Crossing fingers... (patch notes in the article)
SCHWB v1.6 update is (slightly) delayed to middle of June, due to a couple other indie fighting games coming out at the end of May (thus avoiding a pile-up with them). Fanart submissions for the final release are still open!
Karin's trailer is going to drop at 9PM (CEST), 29.01.2022! The new alpha release will become available at the same time! https://www.youtube.com/watch?v=hXyjXjYiRqE
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