2 years ago

I had some kind of logo for my personal brand in mind and designed this piece for it, but I think it turned out to be *a little* overdetailed. Anyway, I'm in love with this art piece and maybe I'll use it for something else someday!
#Illustration




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I feel so dumb everytime I'm trying to open UVs and bake materials 😵‍💫 Why is it so complicated? Anyway, here's a little old radio model I'll be using in my horror game!

"Ui, chavoso, meia na canela"

Dei um tapa no visual do mandrake mais bala da minha coleção de desenhos, agora com pisantes novos e juliet espelhadão. O lek é presença 🙅‍♂️

Versão de 2024 // versão de 2017 ------- EN: Redraw of a piece I made back in 2017!

✨ We have just been awarded the Best XR/VR Game at Gamescom Latam!

Another wallpaper for my mac. It's me and three others from my major class and my main big class

So I finally decided on a name for my horror game and created a cover for it! I'll be working hard on it this year so I can release the game by december! #GameDev #UnityDev #Horror #IndieGameDev

Atamari!!!

Time to dig up some bones from the past!

This is my first devlog ever, and I’m diving into the remake of the game I made for my college capstone. Come check it out and see how I’m upgrading it with everything I’ve learned since then!

✨ Dev log time! Starting a series of bite-sized game dev tips and tricks. First up: OnValidate(), perfect for lazy devs like me who want things to clean up automagically 😎 #unity #gamedev #indiedev #csharp #programming

🔥Burning down the rose

Artwork for @/raindynsty, thanks for trusting me with this one!

Hey everyone! I said I’d be back with more game dev tips, and here I am! This time, I brought something special to help you promote your work online and reach a bigger audience!