Hello to all developers who dream of producing their own digital game. My name is Marcelo Milhomem and I am a dreamer like all of you.
The game R.O.B (Robot Operator) was developed during the Global Game Jam 2020 (Brazil), which had the theme "Repair". The initial idea was the creation of a little robot (R.O.B) with the mission of "repairing" a gigantic industrial factory. In the course of his journey he will come across several enemies, puzzle solving and hidden secrets.
The idea is to transform this little game into a fun and challenging world.
This is the dream. Now let's get our hands dirty and go to reality.
Wish me luck, my friends ...
Next up
R.O.B - Sketchs
Working on some versions of R.O.B. I'm still not satisfied. I will study colorization to highlight details.
Chiaki Nanami!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
My D&D art for my family so far (WIP if you couldn't tell)
Alone Together....
0 comments