Hello to all developers who dream of producing their own digital game. My name is Marcelo Milhomem and I am a dreamer like all of you.
The game R.O.B (Robot Operator) was developed during the Global Game Jam 2020 (Brazil), which had the theme "Repair". The initial idea was the creation of a little robot (R.O.B) with the mission of "repairing" a gigantic industrial factory. In the course of his journey he will come across several enemies, puzzle solving and hidden secrets.
The idea is to transform this little game into a fun and challenging world.
This is the dream. Now let's get our hands dirty and go to reality.
Wish me luck, my friends ...
Next up
R.O.B - Sketchs
Working on some versions of R.O.B. I'm still not satisfied. I will study colorization to highlight details.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Made my first ever animation.
Only true badasses may pass! #conceptart #art #gamedesign
Path of Kami, running around the shrine area
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
A sneak peek at the new OST, can you guess what this song will be used for? 🤔










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